Lately, I've been working on my paper for the AECT conference in a couple of weeks. As I was re-reading it, I decided to spend a little more time expanding on some work Helen Barrett suggested I read. After I picked up the book from Interlibrary Loan, I read the chapter by Burke, Fogarty, and Belgrad. In it, they talked about portfolios being a window in a student's head. I've been trying to think about the graphic element for my
own electronic portfolio and the idea of a window captured my imagination.
What I like about the window metaphor is that it works two ways (unless you're in a police interrogation room, I suppose). I spent a couple of hours looking at stock photographs of windows. Here are some of the best ones I found and why I like them:
Blue bottle on display - This photo is from the inside looking out. The person inside has pulled aside the curtain to allow others to look in and also to allow sunlight. One blue bottle is on display. If this would work for the graphic artist (parts of the photo are dark), this has a fabulous metaphor-like story - especially at the beginning of a professional portfolio.
Collection on display - This photograph of a window captures the portfolio metaphor perfectly. The person inside has raised the blinds to allow passerby to look inside. He or she has placed a collection of interesting objects on display. I doubt this would work in the small size required for the graphic element, but I like the message in this photo, too.
Glass cube- Fabulous color, interesting angles, and all around brightness. The many windows in this image convey a multi-facetedness I find intriguing. I miss the idea of the collection on display, but this is probably most suited for use as the graphic element. A strong possibility!
A very cool image! - This window is interesting in several ways. I like how the mullions form their own graphic element and I love the upward-looking perspective. I also like the blues. I think it's too dark for my purposes, though.
Wrought iron - This one would need a Gaussian blur, I think. I like the elegance of the wrought iron scrolls, the blue of the sky, and the upward-looking perspective. Again - probably too dark.
Rose window - Very pretty, excellent as a graphic element, but possibly too dark. It doesn't support the story I want to tell. I just liked this one.
What does all this talk about graphics have to do with usability and design? That's simple. Gratuitous graphics are distracting. Graphic elements should be included to support the message being delivered. Applying the same (or closely related) graphic elements across the entire portfolio helps achieve unity.